‘Skyward Sword HD’ wasn’t made for handheld Switch players

It’s not a fatal flaw, but it can feel like a pebble in your shoe, disrupting the rhythm of play just so. If you want to sprint while crossing one the game’s long, empty spaces, you’ll also have to give up looking around, since sprinting is mapped to the B button, and the right joystick is underneath the XABY button pad. Often, I’d start moving and instinctively touch the right joystick to change my view, which would instead prompt Link to unsheathe his sword. It’s not a huge problem, but adapting to the control scheme can feel like trying to unlearn a habit.

Source: WP